Christoph Brucksch
Unity/Unreal Developer
Bachelor of ScienceLanguages
Mother tongue
Very good
Good
Good
Intermediate knowledge
Programming
C#
HTML/CSS
PHP
JavaScript
ReactJS
Java/Java EE
C/C++
AngularJS
Python
Database skills
MySQL
XML DB
Oracle
Tools
Jira
GitHub
Git
Bitbucket
Confluence
Trello
Scrum
Kanban
Unity3D
Photoshop
Illustrator
Unreal Engine Blueprinting
Shader Graph (Unity/Unreal)
Office 365
Windows
UV Mapping
Premiere Pro
2D/3D Animation
Unity Collaborate
SVN
Perforce
RestAPI
Audition
MS Teams
MS Azure
Gimp
Project Lead
3D Modeling
Unit Tests (Unity)
IT Security
Cinema 4d
Unreal Engine C++
Unity AI (Tensorflow)
Unity DOTS/ECS
Docker
ZBrush
CryEngine
Shader programming
About Me
Choose a job you love, and you will never have to work a day in your life. -- Confucius
With this guiding principle, I began my career as a software developer in October 2015 and continue to live by this principle today. Even before that, since August 2014 during my studies, I had been intensively involved with the Unity Game Engine, applying it both in my free time and in various academic projects. In May 2018, I turned my hobby into a profession, moved to Munich, and started my career as a VR developer using the Unity and Unreal Game Engine at VRON GmbH. Subsequently, I worked as a Senior Unity Developer at Travian Games. This allowed me to build extensive, cross-industry knowledge in various areas and establish valuable connections with different professional groups, from which you, as a client, can now benefit in many ways.
In December 2020, I decided to take the exciting step into self-employment and founded C4rtwork to give my freelance career a new boost. The success of my first independent client project showed me that this was the right path to fully pursue my passion for creative solutions and innovative technologies.
As a freelancer, I have the freedom to take on a variety of tasks that allow me to work in different industries and develop customized solutions for every challenge. This flexibility is key to my drive to grow with each new task and to best support my clients—with the goal of making their visions a reality.
From April 2021 to March 2023, I served as the technical lead of a project at Riederbau. In this role, I had both project and personnel responsibility for a team of three front-end developers and two back-end developers, including myself. In close collaboration with the management and my point of contact, I developed an MS Teams app to manage construction processes, significantly contributing to efficiency improvements in the construction industry. I extensively utilized various Microsoft Azure technologies for this.
Alongside my freelance work, from August 2023 to August 2024, I gained valuable experience at Mercedes Benz Tech Motion in Stuttgart as part of a temporary employment contract. This role allowed me to dive deep into the automotive industry and further enhance my technical expertise. Despite the challenges of balancing these dual roles, I successfully managed to connect both worlds and continued to offer my clients innovative and tailored solutions.
Since founding C4rtwork, I have successfully collaborated with clients from a wide range of industries—from the automotive industry to architecture to fitness and creative agencies. Every new challenge inspires me to make optimal use of technology and develop solutions that best support my clients.
Today, I am here to assist you under the name C4rtwork as an experienced and passionate software developer, ready to turn your ideas into reality. Let's harness the potential of technology to successfully realize your visions—with the expertise I have gathered over the years and the passion that drives me every day.
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Today: 1
Week: 5
Month: 10
Total: 204