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CryEngine: Puppets

March 2016 - September 2016Hochschule OsnabrückUniversity Project

In 2035, a megacorporation controls the population using implanted control chips. Scientist Cole Sagan fights through six levels. Final project of the Interaction Design and Usability module, graded 1.3.

Responsibilities

  • UI development: HUD, menus, health, ammo, and inventory displays
  • Cinematic scripting: All 5 cutscenes incl. camera animations and dialog logic
  • Third-person camera and controller tuning with collision detection
  • Flow graph visual scripting for gameplay events
CryEngine: Puppets screenshot 1
CryEngine: Puppets screenshot 2
CryEngine: Puppets screenshot 3
CryEngine: Puppets screenshot 4
CryEngine: Puppets screenshot 5

Technologies

CryEngineActionScriptLuaFlow GraphUI Development